Changes

Jump to navigation Jump to search
They are also semi-biotechnologically advance as well, since they revealed to used unwilling Bioenergy from their conquer species.
Line 1: Line 1: −
The '''Half-Life universe''' encompasses the first person shooter Half-Life series, as well as the puzzle-based Portal series as spin-off series from Half-Life games.
+
[[File:Half Life.jpg|thumb|right|Film Fiction.net The Future of the Half-Life Universe]]
 +
The '''Half-Life universe''' encompasses the first person shooter Half-Life series, as well as the puzzle-based Portal series.
    
== Setting ==
 
== Setting ==
Line 7: Line 8:  
'''Aperture Science''' is a private company that competes with Black Mesa for government funding, with a comically haphazard approach to basic research and development.  In addition to stable [[wormholes]] and an alternative in-universe teleportation technology, their achievements include [[artificial intelligence|AI]]-controlled robotic systems (including reconfigurable architecture and weapon turrets), [[mind uploading]], and [[cryonics]].
 
'''Aperture Science''' is a private company that competes with Black Mesa for government funding, with a comically haphazard approach to basic research and development.  In addition to stable [[wormholes]] and an alternative in-universe teleportation technology, their achievements include [[artificial intelligence|AI]]-controlled robotic systems (including reconfigurable architecture and weapon turrets), [[mind uploading]], and [[cryonics]].
   −
'''City 17''' which is one of the cities that Combine sending Human species to live and it's surrounding areas somewhere likely Northern Eastern Europe are settings of <i>Half-Life 2</i> and its episodes.
+
The '''Combine''' or '''Universal Union''', a multiverse-spanning, highly advanced technological, as well as semi-biotechnological (as revealing in <i>Half-Life: Alyx</i> that some of their technology are fueled from living beings (via the health goo seen in the both ''HL2'', its episodes, and ''HL:A'' were Antlion Grub blood) civilization, are the main antagonists of the series, starting in fully since <i>Half-Life 2</i>.  Led by 'advisors' (large grublike aliens wholly dependent on their technology for physical tasks), the Combine subjugates other species using [[synthetic biology]] and overwhelming military might transport through inter-universe portals.  <i>Half Life 2</i> and its sequels are set in and around the eastern European '''City 17''', one of a series of Combine-controlled urban centers in which human survivors of their invasion (and the resulting ecological devastation) are concentrated.
 
  −
The '''Combine''' or '''Universal Union''', a multiverse-spanning, highly advanced technological civilization, are the main antagonists of the series.  Led by 'advisors' (large grublike aliens wholly dependent on their technology for physical tasks), the Combine subjugates other species using [[synthetic biology]] with optional [[cybernetics]] and overwhelming military might transported through inter-universe portals.
      
== Futurist themes and concepts ==
 
== Futurist themes and concepts ==
Line 39: Line 38:  
While they are not shown outside the Combine Citadel, chatter among resistance fighters in-game show they are aware of stalkers and their risk of becoming one for their actions.
 
While they are not shown outside the Combine Citadel, chatter among resistance fighters in-game show they are aware of stalkers and their risk of becoming one for their actions.
   −
== Future ==
+
== Future [in Virtual reality] ==
    
[[File:400MillionDead.jpg|right|thumb|Delays are serious business]]
 
[[File:400MillionDead.jpg|right|thumb|Delays are serious business]]
   −
<i>Half life 2: Episode 3</i>'s development has been widely known and discussed since 2006.  Originally intended for a tentative release for Christmas of 2007, the third and final game of Half-Life 2 lineup is still supposedly in development with very few known details.
+
<i>Half life 2: Episode 3</i>'s development has been widely known and discussed since 2006.  Originally intended for a tentative release for Christmas of 2007, the game was still supposedly in development with very few known details, until March 2020, that the final (and now never existed) vaporware episode, that it was scrapped as the current two employees told it was scope creep was the reason, why the episode was canceled quickly before the development ever begun. Leaks and rumors hint at several complete reworks of the plot and game design, with one iteration (allegedly in development from 2013 to 2015) hinging heavily on transhumanist themes and prosthetics.<ref name="hl3-posthuman">[https://www.youtube.com/watch?v=QVeScN7l3pg An Unconfirmed Half-Life 3 Story Leak], Tyler McVicker, <i>Valve News Network</i> on YouTube, December 24, 2018</ref>
 +
 
 +
<i>Black Mesa</i>, A fan remake/reimagining of the original <i>Half-Life</i> in the Source engine, was originally released as a mod before transitioning to a commercial game in its own right with the support of Valve Software.  Later stages, set in the (reimagined) Xen borderworld, is now complete with the final maps that are still in the late stages in mid-late 2019. In March 6, 2020, is where the full complete version of the mod as finally release to fans for play.
   −
In August 2017, series writer Marc Laidlaw posted a possible script for Episode 3 with swapped character names and genders to his personal blog as 'Fanfic'.<ref>[http://www.marclaidlaw.com/epistle-3/ Epistle 3], Marc Laidlaw, August 2017</ref><ref>[https://www.youtube.com/watch?v=urza2sbU68Q Half-Life 2: Episode 3's Story Released By Marc Laidlaw], Valve News Network, August 24, 2017</ref>  The story showcases "The Disparate's" technological power with a [[Dyson sphere]], and a character re-instantiated from [[Mind_uploading#Backup|personality backup]].
+
In August 2017, series writer Marc Laidlaw posted a possible early script for Episode 3 with swapped character names and genders to his personal blog.<ref>[http://www.marclaidlaw.com/epistle-3/ Epistle 3], Marc Laidlaw, August 2017</ref><ref>[https://www.youtube.com/watch?v=urza2sbU68Q Half-Life 2: Episode 3's Story Released By Marc Laidlaw], Valve News Network, August 24, 2017</ref>  The story represents "The Disparate's" overwhelming [[Kardashev scale|technological superiority]] with a [[Dyson sphere]], and a character re-instantiated from [[Mind_uploading#Backup|personality backup]].
   −
<i>Black Mesa</i>, A fan remake of the original <i>Half Life</i> in the Source engine, was originally released as a mod before transitioning to a commercial game while being early access in its own right with the support of Valve Software.  Later stages are still in development, especially working on remake version of Xen levels.
+
Recent updates to several Valve games and their associated Software Development Kits have contained references to an apparently separate <i>Half Life</i> VR title, rumored to be a prequel to <i>Half Life 2</i>.<ref name="hlvr-1">[https://www.youtube.com/watch?v=tBFnoVr0_ck Half-Life: VR Story Leaks], Tyler McVicker, <i>Valve News Network</i> on YouTube, November 10, 2018</ref>  This was confirmed with the November 2019 announcement of <i>Half Life: Alyx</i>, a [[virtual reality]]-only main entry in the series slated for release in March 23, 2020.<ref name="hl-alyx-1">[https://www.theguardian.com/games/2019/nov/19/new-half-life-sequel-vr-exclusive-htc-vive-headset New Half-Life sequel to be VR exclusive], Keith Stuart, <i>The Guardian</i>, November 27, 2019</ref>
    
== Media ==
 
== Media ==
Line 54: Line 55:     
* <i>Half Life</i> (Microsoft Windows, Mac OSX, Linux, Sega Dreamcast (unreleased), Sony PlayStation 2), 1998
 
* <i>Half Life</i> (Microsoft Windows, Mac OSX, Linux, Sega Dreamcast (unreleased), Sony PlayStation 2), 1998
* <i>Half Life: Opposing Force</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Half Life: Opposing Force</i> (Microsoft Windows, Mac OSX, Linux), 1999
* <i>Half Life: Blue Shift</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Half Life: Blue Shift</i> (Microsoft Windows, Mac OSX, Linux), 2001
 
* <i>Half Life: Decay</i> (Sony PlayStation 2), 2001
 
* <i>Half Life: Decay</i> (Sony PlayStation 2), 2001
 
* <i>Half Life 2: Raising The Bar</i> (Art Book)
 
* <i>Half Life 2: Raising The Bar</i> (Art Book)
* <i>Half Life 2</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Half Life 2</i> (Microsoft Windows, Mac OSX, Linux), 2004
* <i>Half Life 2: Lost Coast</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Half Life 2: Lost Coast</i> (Microsoft Windows, Mac OSX, Linux), 2005
* <i>Half Life 2: Episode 1</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Half Life 2: Episode 1</i> (Microsoft Windows, Mac OSX, Linux), 2006
* <i>Half Life 2: Episode 2</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Half Life 2: Episode 2</i> (Microsoft Windows, Mac OSX, Linux), 2007
* <i>Portal</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Portal</i> (Microsoft Windows, Mac OSX, Linux), 2007
* <i>Portal 2</i> (Microsoft Windows, Mac OSX, Linux)
+
* <i>Portal 2</i> (Microsoft Windows, Mac OSX, Linux), 2011
 +
* <i>Black Mesa</i> (Microsoft Windows, Mac OSX, Linux), 2012 (mod), 2015 (early access), 2020 (full release)
 +
* <i>Half Life: Alyx</i> (Microsoft Windows (PC-compatible VR headsets), Linux), 2020
    
=== References in Other Media ===
 
=== References in Other Media ===

Navigation menu